Maps
Structure of a Map
- Start position
- Finish position
- Stores - Player can buy items on arrive or on death
- Respawn/Level up points - Levels up when player pass these points
- Automatic stop points - Player will be stopped here automatically no matter the dice number is
List of Obstacles
Remember that all effects disapper on death.
Types of Map
Default map
Concept of a map
and focused on battle between players.
This makes the last part of map quite battle-intense.
Ocean map
Concept of a map
This map contains various movement obstacles such as Fair wind,Tsunami,Storm
Special feature: shortcut
Players who can buy enough items on first store or players wants to learn Lv3 skill quickly might want to go this way.
Players who want to earn more money might want to go this way.
Special feature: submarine
Casino map
Special feature:tokens
Special feature:tollgate
Special feature:Additional life
The price is 200$, but the price doubles each time you buy it.
But the kill/death/assist counts as normal.